If a bore bomb reduces an inanimate target to half its hit points or fewer, it blows a hole 5 feet wide and 5 feet deep in the target. If a bore bomb strikes a wall, gate, siege engine, or similar large, solid, inanimate structure, it ignores half the target’s hardness and deals 1 point of damage per saboteur level. Bore Bomb*: When the saboteur creates a bomb, he may choose to make it a bore bomb.The following new options may be taken as discoveries by a saboteur. The infuse mutagen discovery and persistent mutagen class ability apply to the chameleon mutagen. All limitations to mutagens apply to chameleon mutagen as if it were the same ability. In addition, while the chameleon extract is in effect, the saboteur takes a –2 penalty to his Strength.Ī saboteur who drinks an alchemist’s mutagen is treated as a non-alchemist. This grants him a circumstance bonus on Stealth checks equal to half his alchemist level (minimum +1), as well as granting him a climb speed equal to half his base speed, for 10 minutes per saboteur level. When consumed, the elixir causes the saboteur’s skin to change color to match the background and causes his hands and feet to secrete a sticky residue. At 1st level, a saboteur discovers how to create a special elixir that he can imbibe in order to heighten his ability to move undetected and his mobility at the cost of his physical might.
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